Senin, 05 Agustus 2013

1970 Datsun 240Z *Updated*

by monster875
 
WIP: March 9th 2012 - July 27th 2013
---------------------------
Original author: Turn10
Converted by: Monster875
Scratch stuff, radiator texture, vehicles.ide and carcols lines by: Monster875
Handling, paintjobs, diamond vinyl texture, oil filter texture, hood release texture, radiator texture (bump and spec) and oil cap texture by: Outsid3r4
Tire texture (with bump and dirt) by: Spidereon
Diamond vinyl normal map by: Desman
Engine hose and wire textures by: Slyde
Taillight textures edited by: Dr.Shock
Mirrors by: Turn10 (taken from the '70 Camaro Z28)
Screenshots by: BetteBalterzen
Help and advice: KotsChopShop

Special thanks to:

King_George for helping me to improve my skills even more.
Threep for helping me out how to turn splines into polys in Max.
Slyde for helping me with hose mapping on the engine.
Chipicao for helping with tire value for perfect tire burst.

Tnx to all the beta testers who reported bugs so the car could be as perfect as possible:

Outsid3r4
Xmodder_10
Dr.Shock
Chipicao
Slyde
Kotton
Carrythxd
BetteBalterzen
Spidereon
Twiztid Axe (Apex)
Desman

Changes:

redone the COL so the random crashes has gone

EXCLUSIVE FOR KCS AND GTA4-MODS FROM JULY 27TH 2013 TO JULY 27TH 2020Replaces: any 2 door
Rating:
9.56/10 - 73 votes
Downloads: 3,094
Added: July 27, 2013 7:55AM
Last Downloaded: August 5, 2013 9:53PM
File Size: 8.05 MB
» Author Website
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has been a while using the voting thing, thx mate
Posted on July 27, 2013 7:56AM by DesMan
Awesome :D Finally! One of the best projects I've ever seen! :)
Posted on July 27, 2013 7:56AM by Spidereon
tnx guys :D
Posted on July 27, 2013 7:59AM by monster875
Awesome! :D
Posted on July 27, 2013 7:59AM by Carrythxd
Your car mod is amazing :D
Posted on July 27, 2013 8:03AM by eabettebalterze
Car mod of the year m8

Rated: 10/10
Posted on July 27, 2013 8:11AM by earljanxxx09
Freakking amazing car :) Nicely done monster 10/10
Posted on July 27, 2013 8:15AM by young cesar
was the Datsun already left hand drive ?nice work man
Posted on July 27, 2013 8:28AM by cromchen
The best 240z that was ever built for IV, just love that quality and the effort that you puted into it monster875 :D
Posted on July 27, 2013 8:28AM by Danius
cromchen: originally it was right hand drive in Forza, but turned it into left hand drive to work fully with IV.

tnx to all of u :)
Posted on July 27, 2013 8:34AM by monster875
Congrats on delivering perfection
Posted on July 27, 2013 8:41AM by ReNNie
Can't wait to test this when I get home been waiting a long long time great job Chris :)

Rated: 10/10
Posted on July 27, 2013 8:44AM by insanegaz
ok thank you
Posted on July 27, 2013 8:44AM by cromchen
Great work monster, I've been waiting a long time for this. 10/10
Posted on July 27, 2013 8:45AM by ZBNYNC
Remember

EXCLUSIVE FOR KCS AND GTA4-MODS FROM JULY 27TH 2013 TO JULY 27TH 2020

dont upload it somewhere else... :P
Posted on July 27, 2013 8:55AM by DesMan
awesome car!!!I always wanted an old but beaty car.It rocks!!However if you can i would appreciated so much if you convert seat leon cupra r 2003 from forza 4?Here are some pictures: http://www.igcd.net/vehicle.php?id=40015&PHPSESSID=632e80f653ca57f2054dce637ecc433b&width=1440
Posted on July 27, 2013 9:32AM by SeatFanaticR
SeatFanaticR: no, wont convert Seat, i'm more a Nissan guy. also, i'm working on 3 more versions of this car, and afterwards... idk yet
Posted on July 27, 2013 9:39AM by monster875
namber 1 very good
Posted on July 27, 2013 9:41AM by mortezadrift
Just epic. Oh,do you know which car's vehoff.csv value should I use?
Posted on July 27, 2013 10:03AM by AgenBlaze
Now i'm Curious to find out wich versions you come with. I hope with a Tuned Version or atleast with different rims or tire texture

Rated 10/10 obviously !!!
Posted on July 27, 2013 10:08AM by L0V2XLR8
@AgenBlaze well, i added the car and used the peyote sound.
Posted on July 27, 2013 10:08AM by monster875
@L0V2XLR8 spoiler alert, u will know that, later LOL, probably... 3 years
Posted on July 27, 2013 10:14AM by DesMan
;p Haha very funny !!!
Posted on July 27, 2013 10:19AM by L0V2XLR8
NVM,figured it out. BTW,I have the same problem as legacyy,the game crashes as soon as I exit the car. Might try again though
Posted on July 27, 2013 10:20AM by AgenBlaze
I have no idea what causes the problem, u're the 5th who reports it IIRC
Posted on July 27, 2013 10:32AM by monster875
Probably GTA IV. Blame it on the game XD
Posted on July 27, 2013 10:35AM by AgenBlaze
No, not IV, about 5 ppl have the same issue.

Btw, try using it on a fresh install of the game, could be an issue with other mods
Posted on July 27, 2013 10:38AM by monster875
Ok guys, i'm on to try to fix the bug, so if u're experiencing those crashes, no need to report, just wait till i say if it's fixed or not :)
Posted on July 27, 2013 10:41AM by monster875
I might try it on EFLC. No more space for a new game. Or I might try it on my patch 4 xD
Posted on July 27, 2013 10:52AM by AgenBlaze
10/10 with 22 Votes... Hehe, bring it on Baby :D
Posted on July 27, 2013 11:31AM by SkylineGTRFreak
WOW. :O a-mazing.
Posted on July 27, 2013 11:42AM by Driver097
Nice one, finally a car what isn't another Lambo... 10/10
Posted on July 27, 2013 12:18PM by Mati
very nice mod, I loved it ... everything is just perfect, and I hope you will release another version with new tuned rims and wide one :)

10/10
Posted on July 27, 2013 12:35PM by Deve
This is awesome bro :o)10/10
Posted on July 27, 2013 2:43PM by Dr.Shock
when i played the game for the second time my game crash whenever i go out of the car, only this car .. i tested all other cars and it's fine , anyone had this problem before ! or with this car !
Posted on July 27, 2013 3:52PM by Deve
i really like it

10/10
Posted on July 27, 2013 3:52PM by spycounter
Deve: it's a bug i'm working on to fix
Posted on July 27, 2013 4:00PM by monster875
the crash when getting out of the car is probably due to the high polycount of the collision meshes

try decreasing the polycount on them
Posted on July 27, 2013 4:09PM by maczkopeti
@monster, i wonder why the orange line is vertical?X) and would be great if have an extra like this.

http://images.thecarconnection.com/lrg/bruce-weiners-1973-datsun-240z--image-rm-auctions_100417177_l.jpg
Posted on July 27, 2013 4:55PM by raynier
Many more pictures:

http://fotki.yandex.ru/users/taskforce2013/album/356498/?p=0
Posted on July 27, 2013 5:05PM by young cesar
thanks for the feedback monster875
Posted on July 27, 2013 5:43PM by Deve
Awesome, great work monster great to have a stock model.
Posted on July 27, 2013 8:50PM by VeyronEB
It's an very nice car mate! But the stock model it's not really my type! I hope you will release a tuned version just like you did with the other datsun which I like it very much!
Posted on July 27, 2013 8:55PM by R3vollv3r
10/10
Posted on July 27, 2013 9:22PM by Chani
I hope that you can fix that mod ASAP. It's a great car, you've really done a great job... but it crashes my game most of the time when I use it. I've tried to solve the problem all by myself, but I'm not a great modder and it didn't change a thing. Nevertheless I'm rating it a ten out of ten, outstanding work.
Posted on July 27, 2013 9:45PM by TerrorizerX
Awesome car! Will it be more version?! Eg the Devil Z version or others :D?
Posted on July 28, 2013 1:10AM by fk1794xd
Guys, it's the collision model, so i'm redoing it today. I'm letting the guys on KCS tedt the new COL before reuploading here :)
Posted on July 28, 2013 1:31AM by monster875
Thats one amazing mod. 10/10 it would be very nice to have a tuned version
Posted on July 28, 2013 5:59AM by Narcotix
10/10 no doubt
Posted on July 28, 2013 7:28AM by Zytek
SO GUYS!!!! i've reuploaded the Z with a completely new COL ;) now everyone should have a perfectly working Z without crashes :)
Posted on July 28, 2013 8:09AM by monster875
Thanks for the update monster ;)
Posted on July 28, 2013 9:15AM by 34R1
Here's a little fix for the carcols line

240z, 4,6,133,1, 82,6,133,1, 133,6,133,1, 27,6,133,1, 56,6,133,1, 56,6,133,93, 132,6,133,1, 89,6,133,1

This fixes the black interior colour and gives it dark grey and beige(for one of the green colour set)

Fortune car sound is suggested as it is the one that is the closest to the real life counterpart
Posted on July 28, 2013 11:24AM by AgenBlaze
How about version from NFS The Run?
Posted on July 28, 2013 12:44PM by TheNielegalnY
TheNielgalnY: i wanted to do the 240ZG, but just can't do the G-nose. so it's a no
Posted on July 28, 2013 12:45PM by monster875
Thx for the FIX monster, and again awesome details! And Yes the fortune is the closest sound for it. I use the Skyline R34 sound by rkmario
Posted on July 28, 2013 1:07PM by L0V2XLR8
I don't think RB26DETT sound fits this car lol :P
Posted on July 28, 2013 1:09PM by AgenBlaze
Been trying it ingame for more than an hour and there's definitely no more bugs. Thanks a lot for the update. And once again great job, this is a kick ass car. I love it.
Posted on July 28, 2013 1:41PM by TerrorizerX
@AgenBlaze, didn't mean precisely (LoL) but overall for FORTUNE, LOKUS, STRATUM, INGOT, SOLAIR, i used the sound for more cars
Posted on July 28, 2013 1:57PM by L0V2XLR8
Ah I get it now :P

Similar to how I used SultanRS/Sultan sound on ALMOST every tuners
Posted on July 28, 2013 2:59PM by AgenBlaze
Definitely a 10/10, messaged you the two things I'd change on steam.
Posted on July 28, 2013 4:43PM by Apex Skins
thanks for the Update ,,,
Posted on July 28, 2013 7:22PM by Deve
weird car, awesome model. nice
Posted on July 28, 2013 8:24PM by ModxSwagg
May I Ask, How Does It Take A Year For A Mod? Good Work though
Posted on July 29, 2013 12:56PM by trendymods07
w111111111ck3d sick! 10/10
Posted on July 29, 2013 1:18PM by w1ck3d
trendymods07: since it's a full 3d mod, it can take that long to finish it.
Posted on July 29, 2013 1:21PM by monster875
@trendymods07

so u think convert a car to IV is easy?

yes indeed, cuz basically convert any car model to IV just took 3 days or less

plus using other LQ material from other game or else, such as sills, engine and stuffs, 2 more days or less

beta testing, 1.5 weeks or less

[done bascially] (since this is how most of the ppl convert mod these day, quality... isnt that gd)

So to add up more quality to it [talking about making it to autovista quality]

- HQ sills 2 days or less, with HQ hinges half of a day time or less, 2 hrs or less on the research

- HQ trunk 2 days or less, 2 hrs or less on the research

- HQ engine bay 1 day or more, 2 hrs or less on the research

- HQ engine and misc around 9 days or even more, 3 hrs or less on the research

- HQ chassis, undercarriage around 9 days or even more, 3 hrs or less on research

- redone the body (if it is needed), 2 days or more

- adding signature stuffs to the car (when we want to), 3 hrs or less

[base on someother research, the number of time for each item are just estimates]

and also, u are not full time modder, and u have other activities to do, plus u sometimes need to rest

so all the things x 1.5

= 62 days 10.5 hrs (total time for converting)

u dont have to be that long tho, but dont be suprise by others since they planned more time to do thing than urs

tho a year, cuz he took quite a long time to rest, right monster lol
Posted on July 30, 2013 1:35AM by DesMan
Lol, research and modeling took more than 1 year as it's hard to get the needed pics of all the components and make the models correct ;)
Posted on July 30, 2013 2:09AM by monster875
perfect 10/10, Also watch my video :D
Posted on July 30, 2013 2:20AM by LethalMods
9/10 really good mood

Few parts need change XD

1.Window Texture is too white

2.Engine Metal parts too white, change them in to gray

3.Door parts interior too black
Posted on July 30, 2013 9:16AM by Hayato
1. Too white? It's the same texture glass part as IV.

2. It's ur ENB, as in my game it's gray and not white.

3. Well, it's paintable so change it urself...

All of those reports isn't a reason to rate lower than 10
Posted on July 30, 2013 1:30PM by monster875
how's about ur vertical line on rear window? common sense it's should be horizontal?
Posted on August 2, 2013 1:53PM by raynier
Check the real car, they're vertical.
Posted on August 2, 2013 2:00PM by monster875
http://www.classiczcars.com/forums/attachments/open-zcar-discussion/20695d1195442531-clear-glass-vs-tinted-glass-124.jpg

Tho it seems like some Z's have horizontal lines, but also some have vertical
Posted on August 2, 2013 2:08PM by monster875
Make it an extra? So car can spawn with either vertical or horizontal :p
Posted on August 3, 2013 12:35AM by AgenBlaze
well done !!! great job !! 15/10
Posted on August 3, 2013 1:07AM by paulbellic
Very Amazing... Beautiful car and its also very well made...

I replaced the Feltzer and this car drives excellent without any handling modification.

This is my favorite car mod thus far.

10/10
Posted on August 4, 2013 12:47AM by representa
lol that's really weird..but in fact it's happen. so...
Posted on August 4, 2013 5:03PM by raynier
can you please make the devil z from wangan midnight its a datsun 240zg s30z
Posted on August 5, 2013 2:59AM by TPRO
The devil Z is NOT a ZG, it doesn't have the G-nose that the ZG has.

1 komentar:

  1. Nissan’s sports vehicles always been successful on the Japan market and not just. So may be the Nissan Fairlady Z (name used in Japan) starting the first 12 months of introduction in 1970 till our times. The Fairlady Z was sold around the US marketplace as Datsuns until 1984. The 1st model from your Z-Cars series was the 240Z. Next Machine presented the 260Z, 280Z, 280ZX, 300ZX and previous one is 350Z. The Datsuns 240Z was unveiled in 1969 and the US industry was introduced 1970 simply by Yutaka Katayama, president of Nissan Engines USA procedures. The “Z” letter through the name identifies the shift of the engine: the initial model -- the 240Z used a 2 . 4l engine; 350Z uses a a few. 5 liters engine.

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